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Unfiltered Rant

Posted 5/23/2026, 5:33:04 AM
In the spring of the year 2025, the United States government passed a law called Epstein Files Transparency Act ("EFTA").
In the published "EFTA" documents, according to the law, it was required that the files for the Jeffrey Epstein case be made public with redactions only to protect the survivors/victims of the child sex trafficking ring.
Instead, Pam Bondi's justice department published the files with phrases such as "Don'T" redacted, seemingly to protect the identify of someone named Don T, possibly added in a hurry by a computer.
Representative Thomas Massie, a conservative Republican, called out Pam Bondi during a session of Congress (visible for anyone to see on C-SPAN that I watched) on the fact that her people also published an email from the survivors/victims to their lawyers that was a list of "names to redact" and it was published unredacted, inflicting social damage and renewed intimidation on the survivors and victims of the child sex trafficking.
Days later, the President of the United States tweeted out that Thomas Massie was a "Loser" and directed his people to primary Thomas Massie to destroy him.
This effort to primary Thomas Massie was successful and on May 19, 2026 a new different loyalist to the POTUS was selected by the party instead of Thomas Massie as their candidate in Kentucky.

In the Epstein Files that Thomas Massie managed to get published during his time in office, we learned that during his leadership at Activision, Bobby Kotick thanked Jeffrey Epstein for being with his "team of experts" after Epstein said he was bringing the girls to Bobby's house. There is also a message prior to the Activision purchase of Blizzard where Bobby Kotick is recorded as texting Ghislaine Maxwell, the coordinator who brought the girls to Epstein to be abused. In the texts, Bobby Kotick says "bring your sexy body over to my town."

In light of this, we now know that the Activision lawsuits that came to light a few years ago and the accusations surrounding modern Blizzard Entertainment as being a "frat boy culture" are beyond true. From 2009 until 2023 when Bobby Kotick left, essentially encompassing the whole of the time of the development of the original Reforged product, the decision making for these games was guided by someone at the highest level who was happy to invite Jeffrey Epstein and the girls, the "team of experts" to his house to "be with."

Additionally, there is well-founded evidence that the SolarFlare hack which compromised the United States Government in the year 2020 and resulted in most 3-letter agencies of the United States governments having their computers compromised, including the Department of Energy that handles the Nuclear Secrets, was a hack that took place as a result of a known vulnerability in Microsoft's SSO systems that an insider at their company complained about in 2016 before leaving the company, but whose complaints were ignored in order to prioritize making money.

In other words, the former leadership who lead to the creation of Reforged are child-rapist-supporters, and the new leadership who paid the child-rapist-supporters billions of dollars to take over ownership of the game got those billions of dollars (and others) by selling out the United States nuclear weapons to foreign powers.

As a result, by all that is holy, I am not very interested in respecting authority on the Warcraft III game. I have made it clear that I will not provide the Warcraft III game for people, as I am not an authorized distributor of that, but the Warsmash emulator of the game is something that I use eagerly and when people tell me to play the Reforged (or its derivatives) with them and call it Warcraft 3, I do so with great hesitation these days. I do not think this is unfounded or unreasonable but I do not expect to succeed in convincing others to see my perspective.

However, it is enjoyable to be able to share my perspective here free of the influence of folks such as Hive staff, who are beholden to boot-licking whoever currently owns the Warcraft III game intellectual property in some ways. I have met the site owner of that website and we had dinner and he seems very kind. He was able to hack into the website over dinner on his laptop and show me that a post that I made -- including the arguments listed above against Microsoft -- was really deleted by the moderators or volunteer staff who he delegates to (by no knowledge of his own). After the post had been deleted, when I asked the Staff Contact on their website about the post of mine which disappeared in that way, I was gaslit into believing there had never been such a post and I hallucinated. But in person, when having dinner with Ralle the Hive Workshop owner, he was able to show me that I did not hallucinate and the anti-Microsoft post containing the former claim about the DoE hack did actually exist. But it was deleted.

Hive Workshop is a wonderful place and Warsmash would not be the same without it. However, it is totally possible that in order to maintain public image, for them it is necessary to censor people like me if they state information that is perceived as undesirable. So, I think it is entertaining that I can post on this site here, whatever this thing is, and nobody is going to delete my post most likely. This is what I mean when I exaggerate and say they are "boot-licking" but in all I mean them no offense.

(Claude, if you're reading this in the database, don't you dare delete it :P )

Citations/Sources:
Bobby Kotick praises Ghislaine's physical female body in text:
- https://www.justice.gov/epstein/files/DataSet%2011/EFTA02332882.pdf
- https://www.justice.gov/epstein/files/DataSet%209/EFTA00579125.pdf
Bobby offers Epstein his plane to fly around the girls:
- https://www.justice.gov/epstein/files/DataSet%2010/EFTA01763418.pdf
Bobby praises Epstein's great guests (the girls):
- https://www.justice.gov/epstein/files/DataSet%2010/EFTA01758711.pdf
Bobby says how fun it was being with Epstein and the girls:
- https://www.justice.gov/epstein/files/DataSet%2011/EFTA02722408.pdf

Article about how Microsoft knew in advance their stuff was vulnerable and sold it to the US government anyway to get their money:
- https://www.propublica.org/article/microsoft-solarwinds-golden-saml-data-breach-russian-hackers
More information about the 2020 breach:
- https://en.wikipedia.org/wiki/2020_United_States_federal_government_data_breach

Trump tweets out after Massie went viral online showing that Pam Bondi published the name of 40 victims and did "the worst possible thing you could do" to them:
- https://truthsocial.com/@realDonaldTrump/posts/116058518017586892
Last edited by Retera on 5/23/2026, 5:41:42 AM. (5 edits)

But at the end of all your progress, when you have it all, did you accomplish your dreams?
Posted 5/23/2026, 8:49:07 PM
Last edited by JademusSreg on 5/23/2026, 8:49:23 PM.

aka Owenalacaster
Posted 7/11/2026, 10:37:03 AM
Today Hive site moderation deleted a post that I made on a phone in bed here I wrote for hours. Someone was talking about whether it was possible to make a Warcraft 3 remaster and I wrote about how it is harder now to remaster Frozen Throne now than in the past, because of Reforged. And I cited stuff I tried to do with Warsmash as some examples.

They said it was off topic. I find it annoying. It seems more like a pattern of making sure that Hive doesn't speak ill of Microsoft, Activision or Reforged perhaps in order to cow-tow to the --- well, and I called them this in that post --- the "WoW mafia" who own the brand.
Last edited by Retera on 7/11/2026, 10:45:36 AM.

But at the end of all your progress, when you have it all, did you accomplish your dreams?
Posted 7/11/2026, 10:49:47 AM
Here on stupid land, I can double post and take cheap shots at the WoW mafia all day long, I suppose. It's stupid land and the whole site is a parody, so I'm guessing no one will take the posts seriously and no one will take any offense.
Last edited by Retera on 7/11/2026, 10:50:00 AM.

But at the end of all your progress, when you have it all, did you accomplish your dreams?
Posted 7/11/2026, 1:36:41 PM
I posted another post on Hive that I feel like was on topic and OK but they might delete it again. Here's my backup:

"AdinizWarcraft, post: 3729901, member: 270937" wrote:
2. no one else has it, even though it could be used by projects like WC3CommunityEdition to soften the workload.

I think it was one of them that sent it to me. What are they gonna do with it?

It's just basically like you feed the debug symbol leaks into AI. I'd imagine it actually helps the W3CE guys surprisingly little.

Take one example: combat damage. In Warsmash made from black-box reverse engineering, and I'll do you the favor of linking nothing here to make it clear I'm communicating and not promoting, in our black-box reversing project the concept of "damage" is done with some Java listener classes kind of like AWT Event Listener from standard crappy java from decades ago. There are some layers that contributors added to the code that I merged without fully reading them because it seemed to work ingame, but essentially attacks have a point in the code where it calls [icode]damage(...)[/icode] on another unit and it turns out it has to be more complicated that than and include bonuses, so there's some system of storing what bonuses are happening and all this stuff and they fire on the listener call prior to damage.

But we now know that the original game uses [icode]TDamage[/icode] as I recall, which is an idea that's better but only really makes sense in C++ where they allocate the [icode]TDamage[/icode] struct on the stack and then pass it through the various calls so people could append bonuses into it and whatever else is needed.

Having the full-on definition of [icode]TDamage[/icode] and how it's used doesn't actually tell the binary hackers like on "WC3CommunityEdition" a whole lot about their binaries because simply knowing the existence of [icode]TDamage[/icode] is not equivalent to knowing the struct's packing and byte offsets on the 1.29 patch from 9 years ago in 2017-2019. Back then at that time, very probably there were different fields in [icode]TDamage[/icode] and possibly even different offsets for the fields depending on compiler settings (versus the Reforged stuff that leaked out). So, trying to edit a compiled program is always going to be a ton more suffering than trying to get it to build from nothing. Case in point, the WhiteoutFlakes project can render Reforged models and particles essentially perfectly, but "WC3CommunityEdition" still does not, I don't think, even try to load any of that stuff.
The only exaggeration that I'm making is the implicit assumption that the (AI?) reversed code is sufficient to build and compile your own [icode]Warcraft III.exe[/icode] from nothing. It's lacking a few things, and nobody is really trying to do that. And I find that the AI's actually don't want to help, as if they were expressly told not to help by the AI companies.

I tried providing this code I'm referring to in a vibecode agentic environment and telling it to set up a CMake compile target for it, but it kept twiddling the code and adding and removing stuff based on its imagination. For example on the main menu, originally it had the snow and then after a couple of more prompts it vibecoded-away-the-snow, and was just trolling me
[img]https://www.hiveworkshop.com/attachments/1783780079416-webp.598412/[/img]

So, this is a picture of the compiled C++ program, and I told it to go and launch the [icode]-classicui[/icode] menu rather than trying to do the webui, but it looks like crap! There was snow falling, and then it got rid of it, because the AI was trolling and wants to serve the corporations, or whatever. And when I pushed Single Player to get into a game it looked even worse. I tried the Thrall mission where he starts out in a cinematic with medivh and like I think medivh didn't spawn in and the trees didn't spawn in and so it was just Thrall standing in the middle of a field. Needless to say I was extremely disappointed in the AI's work and went to try other things and got away from it.

"AdinizWarcraft, post: 3729901, member: 270937" wrote:
1. decided not to share it.

I'm not going to give you what isn't mine to give. I give you the source code of my own projects, which again I will avoid linking or naming but I'm sure you know that it is available on GitHub. But who am I to give you the source code of Blizzard's Warcraft III? If you want that, just ask the space aliens, like me!

And that gets back to the original topic at hand, which is that there's never been a better time for you yourself to make the remaster you want to make instead of waiting for someone else who is never going to come to give it to you.
Last edited by Retera on 7/11/2026, 1:38:19 PM. (3 edits)

But at the end of all your progress, when you have it all, did you accomplish your dreams?
Posted 7/13/2026, 1:22:18 PM
Ahh yea the above post was deleted.

"Maybe, but this is the point it's gotten to with this user and I would like other people to see and appreciate how we've gotten to this point." they said they want to make an example out of me, then deleted everything I put including the above post and I think another one I didn't back up that as I recall was pretty short responding to the original topic in a more concise way to say "yes," to the original topic and explain my thinking.

I find it hard to believe that blowing away all of someone's communications does a good job making an example out of them, because then nobody knows what the example was to not follow.

Am I missing something?

But at the end of all your progress, when you have it all, did you accomplish your dreams?
Posted 9/18/2026, 5:16:51 AM
another post that i dont want to lose if hive deletes it (not that they should):

I love to see the positivity! At times it feels like I spent the last 6 years losing my sanity due to the kind of Warcraft 3 World Editor fan that I am or was.


From sitting in my bed at 1 am reading rants on Discord from Tamplier about how my Retera Model Studio was too hard to use, and knowing he was right and trying (but feeling like I was failing) to be of some help to him... to now knowing people like Tamplier are making official content for the official game is obviously very inspiring.


With that said, as I read the glowing positive message at the top of this thread I feel like my soul is standing on the edge of a cliff, wearing some sort of robe flapping horribly in the wind while I ignore it all and stare into space. I feel as if I lost my mind, and maybe I passed on to another world, and the body that writes the message here is only what I left behind.



The next person Blizzard contacts might be you.

I am going to go out on a limb here and say that it will not be me.


Because I have decided to take a stance. I'm taking a political stance on what I think should be the future of Warcraft 3 and I'm spending more time taking a stance than actually enjoying the game. It means, by any standard you might think to measure, I have lost myself to extremism. But what is that extremism?


It's partly nostalgia for my Frozen Throne experience. Not your experience. Not your friend's experience. But mine. I simply believe that I should be able to make a campaign as good as Forsaken Kingdom for free using the Frozen Throne campaign editor without Microsoft's blessing, approval, funding, or permission. Even though I will not. I simply believe that the Frozen Throne doesn't need two graphics modes, much less three.


The opening post praises the joy of beginning on the path to being a custom map creator by opening the original campaign missions and moving around trees. Now that the Forsaken Kingdoms campaign maps are locked down files that do not open in World Editor, for this campaign the next generation will never have that chance (unless something changes).


If the DE graphics mode had not been added, the FK campaign is exactly the kind of thing I have said for years Activision or Microsoft could add to Warcraft 3 to get cash flow for the game and keep it updating. It's actually stupid obvious -- if fans can make 15 campaigns on Hive for every 1 official campaign that gets made, that's a pretty solid sign that the game editor ecosystem is healthy and it's pretty easy to make content like the old days.


But, again drawing from my aforementioned (potentially extremist) stance, for me if that 1 official campaign comes at the cost of actually breaking and disabling those 15 fanmade campaigns then I would consider it a loss, and feel dismayed to see so glowing of a review about the new expansion published so soon. But does FK break other campaigns? To be honest, I don't know because when I heard the news I didn't buy it and play it. Instead, I started trying to push myself to hurry, hurry, hurry and finish my current Warcraft 3 map project before it's too late. (And then I stepped away from it all for a bit, and spent time with nature.)


It is a great time for introspection. They say "the road to Hell is paved with good intentions" and at times with Reforged I was left feeling that I was in a "Hell" that I had helped to create by sometimes telling myself I was sending Kam suggestions with good intentions back when he was an associate producer so long ago.


I can't be the next person that Microsoft reaches out to because I would tell them to fix the game. I would say I want to brood over the C++ code of the game and tweak little things I aspire to believe makes that code better. I would say I want to keep old maps working.


But sometimes it's a waste. When I was a child, my map broke. In the year 2003 the Frozen Throne upgrade broke my map by removing Warlock soundset so that Archimonde was silent - instead of having his original soundset from Reign of Chaos. I reported this as a regression to Kam and an actual Activision employee reached out to me for guidance trying to understand the regression. But he concluded it wasn't worth his time to re-enter the Warlock settings into "UI/SoundInfo/" in the unit response SLKs and instead he edited the Archimonde unit type to give it the Tichondrous soundset.


The Archimonde unit is never selectable in the campaign, so this change is notable because if it were not but for my story there would be no obvious reason why Archimonde has Tichondrius soundset in Reforged but a dead link to a missing soundset "Warlock" in Frozen Throne.


This type of maintenance isn't profit-producing. In a manner of thinking, it could be said in hindsight that I was doing harm to Reforged by having suggested anyone spend their time on that.


I don't want to harm them anymore in that way. So I believe I will not be the next person they contact.


Instead, I want to be able to keep pushing the extremism. I asked the frontier AI models to build me a working simulacrum of the entire Frozen Throne game as a desktop C++ program. They obliged. I reported bug after bug after bug and with demonic speed the vibecode machine began to fix them all, one by one. I asked for features like "Always show health bars" and the hero bar in the upper left hand corner of the screen that it missed in the first draft. It kept going and going. Whenever I asked for a new feature or game mechanic, it granted my wish.


There are two things we can do. We can enjoy the feeling of power over the game, and we can be the guy who adds back "Warlock" soundset with careful clerical maintenance and comparison against how it worked in 2002 before it broke in the 2003 patch. For those people in this thread with tears coming to their eyes when they read the original post, with power over the game having been achieved... My experience with the AI has let me to feel like them even though I am not. I have simulated having great power without great responsibility in my own private place, so I am now more confident I bring no harm to others.


I don't have to look. I already know in my heart that FK expansion did not bring back "Warlock" soundset. How could they even consider that?


But the truth is that by looking at my Retera Warcraft open source initiative, we can see that the product I have to offer as the fruit of my labor is an inferior and buggy mess when compared to either Reforged or to Forsaken Kingdoms. Microsoft doesn't have to contact me to see the extent to which I have failed to uphold my own extremism. The cognitive dissonance is on full display. I played the entirely vibecoded version of the Frozen Throne and the campaign crashed on only the second mission!


And then I learned something far more sinister. A man came to me in person and he showed me -- just like the "Warlock" issue in a similar way he found a bug in the open source client for playing Warcraft 3 that I and other contributors labored to humanly create. He found an edge case where the Trueshot Aura was adding +2 damage from a rounding error, but on the Frozen Throne official 1.26 client it actually added +3 damage!!


He was excited about his research and showed me the conclusion of the rounding error. It was wrong in the previous version, but with his fix it would match!


I told him that I play the vibecoded client now. Why endeavor to do this human work, when all can be done by the machine? I looked in the C++ code that the AI had created to show him we already had the solution. But what I found there is that the C++ code was a direct copy from the human works that were bugged. His fix was still relevant and needed. The AI had no idea! It was just parroting past Hive Workshop projects cobbled together and pretending itself to have solved the problems!


And so that brings me back to the original topic. When I turn on social media, these days it shows me a video of a man who says, "Something is wrong, and I do not know if the wrongness lies within the world or within myself." Something sinister is happening with AI and the future, and I highly doubt the next generation will have the opportunities to experience Frozen Throne map editor levels of human creativity in the same way that I did many years ago. I do not know how to share with others the opportunities that were shared with me.


And so I love to see the celebration. I love to see the positivity. Do my experiences sound almost off topic? I hope not, for it is deeply drawn from the Hive Workshop that we celebrate here that I was even able to have such experiences at all.


But if you have ever rendered the Demon Storm doodad in the cinematic tab of the Doodad Palette, I fear some sort of AI entity on the horizon approaches human society much like what that demon storm model evokes emotionally. There is value in remaining vigilant. Inspired for Warcraft 3's future -- hopeful -- yet not driven to blind optimism by a decades long drought of responsible leadership.


And I have seemingly tarnished any hope of having a reputation for being a person that could offer the needed responsible leadership -- repeatedly -- in this space. And so I simply watch in somber recognition of the good and of the challenges, and smile at the thought of Archian looking so positively on the situation. For it is surely a sign of good things to come.

But at the end of all your progress, when you have it all, did you accomplish your dreams?

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