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another post that i dont want to lose if hive deletes it (not that they should):
I love to see the positivity! At times it feels like I spent the last 6 years losing my sanity due to the kind of Warcraft 3 World Editor fan that I am or was.
From sitting in my bed at 1 am reading rants on Discord from Tamplier about how my Retera Model Studio was too hard to use, and knowing he was right an...
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Some people posted on my Hive profile asking why I'm banned. So, obviously if I'm banned I can't reply to you. Yes, I'm still banned on Hive. I think the reason is pretty obvious; I would tell you to look at the threads that I was active on within Hive leading up to when I was banned, but I guess my posts on those threads were probably deleted.
Feel free to reach out to me on this hallucinatory A...
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I seem to have missed an image upload, here is the last one:
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Attached are more screenshots...
So over my years using the Hive, and people probably know this:
- From 2008, I created the account "Retera"
- The mid 2010s and probably in the year 2014, there was a guy DeuceGorgon who was DMing me on Hive every single day asking me to make stuff for him. I was a busy/tired college student. At some point for my own fun -- not really knowing the H
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Another strange thing about Hive is the way that bans work. Let me attach some screenshots:
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Man I love these Warsmash forums.
Let's hope I dont get banned by the AI moderator that I had build the forum.
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The Hive Workshop website is broken. If they ban you, they send you some sort of "Hive Direct Message" explaining why, but it says you can't read the message that explains why because of the ban.
This would be a good topic to post in the Hive Workshop site discussion section, if anyone reads this who isn't banned from that site. Personally I think that discussing the topic of getting banned or ...
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Do not try and protect the map. That's impossible. Instead, only try to realize the truth.
What truth?
That there is no protection.
Then you'll see, that it is not the map that protects, it is only yourself.

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To that end, here are my suggestions:
- Remove the [icode].wtg[/icode] file that defines trigger information, so that all the triggers are missing when opening the map in World Editor. Also delete the .wct file.
- Change the name of all of your variables in your map script file to [icode]a[/icode] and [icode]aa[/icode] and [icode]ab[/icode] and [icode]xyz[/icode] and other short random
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Warcraft 3 maps should be protected, in the same way that Warcraft 3 models are protected. To understand the protections, become familiar with your local and national government and its rules for intellectual property, copyright, trademark, and ownership of human authored digital content. The way to protect your content is a license. If your government does not support licenses, then your content ...
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